Rigger
Rigger is a person who prepare joints and controllers for Rotomation Artist to creates believable 3D model movement that abides by the laws of anatomy, physics, and real-world experiences in a virtual environment for films, TV series and television commercials that 3D coordinate data are being used from live action filming to create models on a computer in order to achieve a realistic 3D world in which the computer generated visual effects will be inserted.

Key Competencies / Qualifications
- Ability to rig the character and fix the original rig that is already there (not using plug-in).
- Ability to create Low polygon models with beautiful topology.
- Ability to create Retopology well (create Low polygon from High polygon)
- Ability to create UV Mapping
- Ability to use Maya program well
- Always ready to learn new things.
- Attentive and proactive in solving unexpected problems
- Strong verbal communication skills
- Team player
The candidate with following skills will specially be considered
- Basic knowledge of Python/Mel script
- Basic knowledge of animation